Thursday, February 13, 2020

Day 7 - Importing over New Sprites

To start, I imported over sprites using the tutorial to the Unity editor and began to add animations to the player character.


Here I used the in-built Sprite Editor to slice the animations and rename the ones I need to keep for the scripting part of the tutorial.


And here is that same player character imported over to the main window.

On Tuesday, I'll be getting all of the animations working in order to move onto the movement and jumping coding scripts.

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