Here, using the "Animation" window I added an animation for being idle and added different frames in order to make the blink rate more realistic.
And this is where I learned how to add multiple animations to one sprite using the "Animator" window (I also added all animations for these specific sprites as well).
The main background and floor asset has been added!
Tomorrow, I will work on player movement and hopefully be caught up to the point where I was at on Day 6.
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